Brooker, Will (2009) Camera-eye, CG-eye: videogames and the 'cinematic'. Cinema Journal, 48(3), pp. 122-128. ISSN (print) 0009-7101
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Official URL: http://dx.doi.org/10.1353/cj.0.0126
| Item Type: | Article |
|---|---|
| Research Area: | Communication, cultural and media studies |
| Faculty, School or Research Centre: | Faculty of Arts and Social Sciences > School of Performance and Screen Studies |
| Depositing User: | Cheryl Clark |
| Date Deposited: | 21 Oct 2009 15:17 |
| Last Modified: | 21 Oct 2009 15:17 |
| URI: | http://eprints.kingston.ac.uk/id/eprint/6637 |
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