A balanced approach to character motion

Mittmann, M., Szarowicz, A. and Francik, J. (2005) A balanced approach to character motion. In: 7th International Conference on Computer Games - Artificial Intelligence, Animation, Mobile, Educational and Serious Games; 28 - 30 Nov 2005, Angouleme, France.

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Item Type: Conference or Workshop Item (Paper)
Event Title: 7th International Conference on Computer Games - Artificial Intelligence, Animation, Mobile, Educational and Serious Games
Uncontrolled Keywords: physics-based animation, human-like characters, motion planning, biomechanics, biometrics, model
Research Area: Computer science and informatics
Faculty, School or Research Centre: Faculty of Computing, Information Systems and Mathematics (until 2011)
Faculty of Computing, Information Systems and Mathematics (until 2011) > Digital Imaging Research Centre (DIRC)
Depositing User: Automatic Import Agent
Date Deposited: 01 Jul 2010 11:04
Last Modified: 19 Oct 2011 07:13
URI: http://eprints.kingston.ac.uk/id/eprint/13884

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