Camera-eye, CG-eye: videogames and the 'cinematic'

Brooker, Will (2009) Camera-eye, CG-eye: videogames and the 'cinematic'. Cinema Journal, 48(3), pp. 122-128. ISSN (print) 0009-7101

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Item Type: Article
Research Area: Communication, cultural and media studies
Faculty, School or Research Centre: Faculty of Arts and Social Sciences (until 2017) > School of Performance and Screen Studies
Depositing User: Cheryl Clark
Date Deposited: 21 Oct 2009 15:17
Last Modified: 21 Oct 2009 15:17

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