Bloom, V., Makris, D. and Argyriou, V. (2012) G3D: A gaming action dataset and real time action recognition evaluation framework. In: IEEE Computer Society Conference on Computer Vision and Pattern Recognition Workshops; 16 - 21 June 2012, Providence, Rhode Island, U.S.A.. ISBN 9781467316101
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Official URL: http://dx.doi.org/10.1109/CVPRW.2012.6239175
| Item Type: | Conference or Workshop Item (Paper) |
|---|---|
| Event Title: | IEEE Computer Society Conference on Computer Vision and Pattern Recognition Workshops |
| Organising Body: | IEEE |
| Research Area: | Computer science and informatics |
| Faculty, School or Research Centre: | Faculty of Science, Engineering and Computing Faculty of Science, Engineering and Computing > School of Computing and Information Systems |
| Depositing User: | Automatic Import Agent |
| Date Deposited: | 13 Nov 2012 15:04 |
| Last Modified: | 13 Nov 2012 15:04 |
| URI: | http://eprints.kingston.ac.uk/id/eprint/23316 |
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